One run, so plan it well. Tap a square and the bee flies there.
byblumeGive every coding agent the same context.Blume helps you build an agentic-native codebase with consistent and
correct context.Fewer mistakes, fewer headaches.See Blume
How to play
π Guide the bee from its hive. Every step costs 1 energy. Tap a
square to fly there, or use arrow keys.
πΈ Land on a flower to harvest its nectar. Flowers with a countdown wilt after that many steps, for good.
π― You get one run per garden, so plan before you fly. Match the
garden's best possible harvest, computed exactly, for a Perfect Harvest π. Afterwards, reveal the perfect route.
π·A flower. The π― badge is its nectar value
π₯The π₯ badge counts steps left before the flower wilts
πͺ¨Rocks block your path
πThe bee starts on the gold hive square
Everyone gets the same garden. A new one blooms at midnight.
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