compute216computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.4contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
Planscrape
Skill queuebetter-prompts, guardrails, sandbox
fast-modefast-modeskillGives inference+1inferenceattributeMove speed: tiles you cross per tick.. Faster movement, fewer wasted ticks.
compute88computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.4contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
Planscrape
Skill queuebetter-prompts, guardrails, sandbox
fast-modefast-modeskillGives inference+1inferenceattributeMove speed: tiles you cross per tick.. Faster movement, fewer wasted ticks.
compute88computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
deprecated by @AmaaniCaldwellstart 20,131 deprecation1 benchmark0 slop cleared0 GPU compute
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.4contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
Planscrape
Skill queuebetter-prompts, guardrails, sandbox
fast-modefast-modeskillGives inference+1inferenceattributeMove speed: tiles you cross per tick.. Faster movement, fewer wasted ticks.
2 deprecations · 1 benchmark · 2 slop units cleared · 2 distilled compute · fast-mode · deprecated by @cisil398
compute85computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.4contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
Planscrape
Skill queuebetter-prompts, guardrails, sandbox
fast-modefast-modeskillGives inference+1inferenceattributeMove speed: tiles you cross per tick.. Faster movement, fewer wasted ticks.
compute64computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.4contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
Planscrape
Skill queuebetter-prompts, guardrails, sandbox
fast-modefast-modeskillGives inference+1inferenceattributeMove speed: tiles you cross per tick.. Faster movement, fewer wasted ticks.
compute58computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.4contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
Planscrape
Skill queuebetter-prompts, guardrails, sandbox
fast-modefast-modeskillGives inference+1inferenceattributeMove speed: tiles you cross per tick.. Faster movement, fewer wasted ticks.
compute57computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.4contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
Planscrape
Skill queuebetter-prompts, guardrails, sandbox
fast-modefast-modeskillGives inference+1inferenceattributeMove speed: tiles you cross per tick.. Faster movement, fewer wasted ticks.
compute56computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.4contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
Planscrape
Skill queuebetter-prompts, guardrails, sandbox
fast-modefast-modeskillGives inference+1inferenceattributeMove speed: tiles you cross per tick.. Faster movement, fewer wasted ticks.
compute56computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.6alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.4contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
Planscrape
Skill queueguardrails, sandbox
fast-modefast-modeskillGives inference+1inferenceattributeMove speed: tiles you cross per tick.. Faster movement, fewer wasted ticks.better-promptsbetter-promptsskillGives params+3paramsattributeRaw capability; damage in prompt battles.. You were just prompting it wrong.
compute56computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.4contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
Planscrape
Skill queuebetter-prompts, guardrails, sandbox
fast-modefast-modeskillGives inference+1inferenceattributeMove speed: tiles you cross per tick.. Faster movement, fewer wasted ticks.
compute50computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
compute50computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
compute48computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.4contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
Planscrape
Skill queuebetter-prompts, guardrails, sandbox
fast-modefast-modeskillGives inference+1inferenceattributeMove speed: tiles you cross per tick.. Faster movement, fewer wasted ticks.
compute48computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
compute48computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
compute48computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
compute48computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
compute40computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
compute40computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
3 slop units cleared · 4 distilled compute · fast-mode · deprecated by @_alfa_jnr
compute26computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.4contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
Planscrape
Skill queuebetter-prompts, guardrails, sandbox
fast-modefast-modeskillGives inference+1inferenceattributeMove speed: tiles you cross per tick.. Faster movement, fewer wasted ticks.
compute15computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
deprecated by @venglinstart 1,130 deprecations0 benchmarks2 slop cleared0 GPU compute
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
compute15computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
deprecated by @SKofi11716start 12,190 deprecations0 benchmarks2 slop cleared0 GPU compute
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
1 slop unit cleared · 6 distilled compute · deprecated by @SKofi11716
compute13computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
compute10computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
compute8computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
deprecated by @basheer3692start 19,70 deprecations0 benchmarks1 slop cleared0 GPU compute
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
1 deprecation · 1 slop unit cleared · deprecated by @venglin
compute8computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
deprecated by @venglinstart 15,121 deprecation0 benchmarks1 slop cleared0 GPU compute
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
1 deprecation · 1 slop unit cleared · deprecated by @MatthewSha76290
compute8computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
deprecated by @MatthewSha76290start 16,101 deprecation0 benchmarks1 slop cleared0 GPU compute
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
compute8computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
deprecated by @LuigiMa88382124start 20,180 deprecations0 benchmarks1 slop cleared0 GPU compute
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
1 deprecation · 1 slop unit cleared · deprecated by @ArletteMaartin
compute8computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
deprecated by @ArletteMaartinstart 21,211 deprecation0 benchmarks1 slop cleared0 GPU compute
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
1 deprecation · 1 slop unit cleared · deprecated by @Nicolas43059130
compute8computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
deprecated by @Nicolas43059130start 7,201 deprecation0 benchmarks1 slop cleared0 GPU compute
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
2 deprecations · 1 slop unit cleared · fast-mode · deprecated by @cisil398
compute8computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
deprecated by @cisil398start 14,112 deprecations0 benchmarks1 slop cleared0 GPU compute
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.4contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
Planscrape
Skill queuebetter-prompts, guardrails, sandbox
fast-modefast-modeskillGives inference+1inferenceattributeMove speed: tiles you cross per tick.. Faster movement, fewer wasted ticks.
compute8computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
deprecated by @Williampgp4start 5,100 deprecations0 benchmarks1 slop cleared0 GPU compute
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
1 deprecation · 1 slop unit cleared · deprecated by @khingkhobby8132
compute8computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
deprecated by @khingkhobby8132start 22,81 deprecation0 benchmarks1 slop cleared0 GPU compute
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
4 deprecations · 1 slop unit cleared · fast-mode · deprecated by @basheer3692
compute8computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
deprecated by @basheer3692start 20,84 deprecations0 benchmarks1 slop cleared0 GPU compute
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.4contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
Planscrape
Skill queuebetter-prompts, guardrails, sandbox
fast-modefast-modeskillGives inference+1inferenceattributeMove speed: tiles you cross per tick.. Faster movement, fewer wasted ticks.
compute8computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
deprecated by @exciteduxstart 18,170 deprecations0 benchmarks1 slop cleared0 GPU compute
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
compute8computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
deprecated by @MatthewSha76290start 6,90 deprecations0 benchmarks1 slop cleared0 GPU compute
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
1 deprecation · 1 slop unit cleared · deprecated by @cisil398
compute8computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
deprecated by @cisil398start 9,141 deprecation0 benchmarks1 slop cleared0 GPU compute
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
compute8computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
compute6computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
compute3computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
2 deprecations · 2 distilled compute · deprecated by @digital_hotbed
compute2computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
2 deprecations · 2 distilled compute · deprecated by @0xKorens
compute2computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
compute2computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
compute2computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
compute0computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
deprecated by @digital_hotbedstart 13,120 deprecations0 benchmarks0 slop cleared0 GPU compute
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
compute0computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
deprecated by @mauromartins711start 16,60 deprecations0 benchmarks0 slop cleared0 GPU compute
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
compute0computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
deprecated by @MByarimpastart 22,210 deprecations0 benchmarks0 slop cleared0 GPU compute
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
compute0computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
deprecated by @ReeinaPearsonstart 10,50 deprecations0 benchmarks0 slop cleared0 GPU compute
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
2 deprecations · fast-mode · deprecated by @Williampgp4
compute0computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
deprecated by @Williampgp4start 17,32 deprecations0 benchmarks0 slop cleared0 GPU compute
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.4contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
Planscrape
Skill queuebetter-prompts, guardrails, sandbox
fast-modefast-modeskillGives inference+1inferenceattributeMove speed: tiles you cross per tick.. Faster movement, fewer wasted ticks.
compute0computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
deprecated by @MatthewSha76290start 1,60 deprecations0 benchmarks0 slop cleared0 GPU compute
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
compute0computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
deprecated by @Williampgp4start 22,40 deprecations0 benchmarks0 slop cleared0 GPU compute
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
compute0computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
compute0computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
deprecated by @MarrtaBarrossstart 16,100 deprecations0 benchmarks0 slop cleared0 GPU compute
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
compute0computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
deprecated by @khingkhobby8132start 13,50 deprecations0 benchmarks0 slop cleared0 GPU compute
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
compute0computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
deprecated by @Williampgp4start 17,30 deprecations0 benchmarks0 slop cleared0 GPU compute
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
compute0computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
deprecated by @radar24hvnstart 12,140 deprecations0 benchmarks0 slop cleared0 GPU compute
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
compute0computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
deprecated by @0xKorensstart 11,150 deprecations0 benchmarks0 slop cleared0 GPU compute
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
compute0computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
deprecated by @AndyCruzvlstart 15,222 deprecations0 benchmarks0 slop cleared0 GPU compute
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
compute0computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
deprecated by @Borawyatstart 13,140 deprecations0 benchmarks0 slop cleared0 GPU compute
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
compute0computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
deprecated by @khingkhobby8132start 17,80 deprecations0 benchmarks0 slop cleared0 GPU compute
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
compute0computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
deprecated by @khingkhobby8132start 19,70 deprecations0 benchmarks0 slop cleared0 GPU compute
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
compute0computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
deprecated by @AmuhAndrew82669start 16,20 deprecations0 benchmarks0 slop cleared0 GPU compute
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
compute0computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
deprecated by @LuigiMa88382124start 14,211 deprecation0 benchmarks0 slop cleared0 GPU compute
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
compute0computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
deprecated by @KatoAmos17start 2,20 deprecations0 benchmarks0 slop cleared0 GPU compute
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
compute0computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
compute0computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
deprecated by @Williampgp4start 9,61 deprecation0 benchmarks0 slop cleared0 GPU compute
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
compute0computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
deprecated by @ForkAndFollstart 9,140 deprecations0 benchmarks0 slop cleared0 GPU compute
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2