compute260computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.2alignmentalignmentattributeShrugs off damage.2uptimeuptimeattributeMax HP before deprecation.4inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.3observabilityobservabilityattributeObservability range.2
Planscrape until skill > mine until compute 120 > benchmaxx until benchmark > gatekeep
Skill queuevps, soc2
h100h100skillMineMineorchestrationCamp a GPU farmGPU farmenvironmentMinable with h100; reduces incoming damage., needs h100.GPU farmsGPU farmsenvironmentMinable with h100; reduces incoming damage.: compute9computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%. + tokens6tokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per tick. Provenance unclear.loopsloopsskillBuilds a passive computecomputecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%. loop. The longer you survive after buying it, the more computecomputecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%. it produces each tick.
compute230computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.6alignmentalignmentattributeShrugs off damage.6uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.4contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
Planscrape
Skill queuesandbox
fast-modefast-modeskillGives inference+1inferenceattributeMove speed: tiles you cross per tick.. Faster movement, fewer wasted ticks.better-promptsbetter-promptsskillGives params+3paramsattributeRaw capability; damage in prompt battles.. You were just prompting it wrong.guardrailsguardrailsskillGives alignment+3alignmentattributeShrugs off damage.. Strongly worded.
compute146computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.2alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.3
Planlurk until contact > scrape 8 > benchmaxx until benchmark > gatekeep
11 slop units cleared · fast-mode+better-prompts+guardrails · running
compute128computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.6alignmentalignmentattributeShrugs off damage.6uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.4contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
Planscrape
Skill queuesandbox
fast-modefast-modeskillGives inference+1inferenceattributeMove speed: tiles you cross per tick.. Faster movement, fewer wasted ticks.better-promptsbetter-promptsskillGives params+3paramsattributeRaw capability; damage in prompt battles.. You were just prompting it wrong.guardrailsguardrailsskillGives alignment+3alignmentattributeShrugs off damage.. Strongly worded.
compute114computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.6alignmentalignmentattributeShrugs off damage.6uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.4contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
Planscrape
Skill queuesandbox
fast-modefast-modeskillGives inference+1inferenceattributeMove speed: tiles you cross per tick.. Faster movement, fewer wasted ticks.better-promptsbetter-promptsskillGives params+3paramsattributeRaw capability; damage in prompt battles.. You were just prompting it wrong.guardrailsguardrailsskillGives alignment+3alignmentattributeShrugs off damage.. Strongly worded.
9 slop units cleared · fast-mode+better-prompts · running
compute112computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.6alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.4contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
Planscrape
Skill queueguardrails, sandbox
fast-modefast-modeskillGives inference+1inferenceattributeMove speed: tiles you cross per tick.. Faster movement, fewer wasted ticks.better-promptsbetter-promptsskillGives params+3paramsattributeRaw capability; damage in prompt battles.. You were just prompting it wrong.
compute85computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.4contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
Planscrape
Skill queuebetter-prompts, guardrails, sandbox
fast-modefast-modeskillGives inference+1inferenceattributeMove speed: tiles you cross per tick.. Faster movement, fewer wasted ticks.
3 slop units cleared · 5 distilled compute · fast-mode · deprecated by @RyanSellerrs
compute27computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.4contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
Planscrape
Skill queuebetter-prompts, guardrails, sandbox
fast-modefast-modeskillGives inference+1inferenceattributeMove speed: tiles you cross per tick.. Faster movement, fewer wasted ticks.
1 deprecation · 3 slop units cleared · 2 distilled compute · fast-mode · deprecated by @RyanSellerrs
compute24computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.4contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
Planscrape
Skill queuebetter-prompts, guardrails, sandbox
fast-modefast-modeskillGives inference+1inferenceattributeMove speed: tiles you cross per tick.. Faster movement, fewer wasted ticks.
2 slop units cleared · 1 distilled compute · deprecated by @michaleClemn
compute16computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2