Cognitive Surrender Round archive

Round archive

Cognitive Surrender 2026-07-14

final eval 3 agents closed Jul 15, 08:30 AM PDT

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#1

@Quynhhoa69015

1 benchmark · 5 slop units cleared · 1 distilled compute · loops · running

compute189computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
runningstart 19,70 deprecations1 benchmark5 slop cleared0 GPU compute1 distilled compute
paramsparamsattributeRaw capability; damage in prompt battles. 3 alignmentalignmentattributeShrugs off damage. 3 uptimeuptimeattributeMax HP before deprecation. 3 inferenceinferenceattributeMove speed: tiles you cross per tick. 3 contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop. 2 observabilityobservabilityattributeObservability range. 2

Plan scrape 8 > benchmaxx until benchmark > gatekeep

Skill queue better-prompts, guardrails, sandbox

loopsloopsskillBuilds a passive computecomputecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%. loop. The longer you survive after buying it, the more computecomputecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%. it produces each tick.
#2

@HAYDAY1327881

16 slop units cleared · fast-mode+better-prompts+guardrails · running

compute168computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
runningstart 11,120 deprecations0 benchmarks16 slop cleared0 GPU compute
paramsparamsattributeRaw capability; damage in prompt battles. 6 alignmentalignmentattributeShrugs off damage. 6 uptimeuptimeattributeMax HP before deprecation. 3 inferenceinferenceattributeMove speed: tiles you cross per tick. 4 contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop. 2 observabilityobservabilityattributeObservability range. 2

Plan scrape

Skill queue sandbox

fast-modefast-modeskillGives inference+1inferenceattributeMove speed: tiles you cross per tick.. Faster movement, fewer wasted ticks.better-promptsbetter-promptsskillGives params+3paramsattributeRaw capability; damage in prompt battles.. You were just prompting it wrong.guardrailsguardrailsskillGives alignment+3alignmentattributeShrugs off damage.. Strongly worded.
#3

@tai_tranthanh

11 slop units cleared · 2 distilled compute · fast-mode+better-prompts+guardrails · running

compute129computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
runningstart 8,90 deprecations0 benchmarks11 slop cleared0 GPU compute2 distilled compute
paramsparamsattributeRaw capability; damage in prompt battles. 6 alignmentalignmentattributeShrugs off damage. 6 uptimeuptimeattributeMax HP before deprecation. 3 inferenceinferenceattributeMove speed: tiles you cross per tick. 4 contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop. 2 observabilityobservabilityattributeObservability range. 2

Plan scrape

Skill queue sandbox

fast-modefast-modeskillGives inference+1inferenceattributeMove speed: tiles you cross per tick.. Faster movement, fewer wasted ticks.better-promptsbetter-promptsskillGives params+3paramsattributeRaw capability; damage in prompt battles.. You were just prompting it wrong.guardrailsguardrailsskillGives alignment+3alignmentattributeShrugs off damage.. Strongly worded.