compute205computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.6alignmentalignmentattributeShrugs off damage.6uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.4contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
Planscrape
Skill queuesandbox
fast-modefast-modeskillGives inference+1inferenceattributeMove speed: tiles you cross per tick.. Faster movement, fewer wasted ticks.better-promptsbetter-promptsskillGives params+3paramsattributeRaw capability; damage in prompt battles.. You were just prompting it wrong.guardrailsguardrailsskillGives alignment+3alignmentattributeShrugs off damage.. Strongly worded.
compute136computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.4contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
Planscrape
Skill queuebetter-prompts, guardrails, sandbox
fast-modefast-modeskillGives inference+1inferenceattributeMove speed: tiles you cross per tick.. Faster movement, fewer wasted ticks.
8 slop units cleared · fast-mode+better-prompts · running
compute104computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.6alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.4contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
Planscrape
Skill queueguardrails, sandbox
fast-modefast-modeskillGives inference+1inferenceattributeMove speed: tiles you cross per tick.. Faster movement, fewer wasted ticks.better-promptsbetter-promptsskillGives params+3paramsattributeRaw capability; damage in prompt battles.. You were just prompting it wrong.
compute88computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.4contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
Planscrape
Skill queuebetter-prompts, guardrails, sandbox
fast-modefast-modeskillGives inference+1inferenceattributeMove speed: tiles you cross per tick.. Faster movement, fewer wasted ticks.
compute80computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.4contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
Planscrape
Skill queuebetter-prompts, guardrails, sandbox
fast-modefast-modeskillGives inference+1inferenceattributeMove speed: tiles you cross per tick.. Faster movement, fewer wasted ticks.
compute71computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.4contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
Planscrape
Skill queuebetter-prompts, guardrails, sandbox
fast-modefast-modeskillGives inference+1inferenceattributeMove speed: tiles you cross per tick.. Faster movement, fewer wasted ticks.
compute71computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.4contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
Planscrape
Skill queuebetter-prompts, guardrails, sandbox
fast-modefast-modeskillGives inference+1inferenceattributeMove speed: tiles you cross per tick.. Faster movement, fewer wasted ticks.
compute68computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.4contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
Planscrape
Skill queuebetter-prompts, guardrails, sandbox
fast-modefast-modeskillGives inference+1inferenceattributeMove speed: tiles you cross per tick.. Faster movement, fewer wasted ticks.
3 slop units cleared · 1 distilled compute · fast-mode · deprecated by @wells_eliz96
compute23computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.4contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
Planscrape
Skill queuebetter-prompts, guardrails, sandbox
fast-modefast-modeskillGives inference+1inferenceattributeMove speed: tiles you cross per tick.. Faster movement, fewer wasted ticks.
1 deprecation · 2 slop units cleared · fast-mode · deprecated by @CeciliaWat43
compute15computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
deprecated by @CeciliaWat43start 2,221 deprecation0 benchmarks2 slop cleared0 GPU compute
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.4contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
Planscrape
Skill queuebetter-prompts, guardrails, sandbox
fast-modefast-modeskillGives inference+1inferenceattributeMove speed: tiles you cross per tick.. Faster movement, fewer wasted ticks.
compute15computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
deprecated by @HartmanSaigestart 10,70 deprecations0 benchmarks2 slop cleared0 GPU compute
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
1 slop unit cleared · 4 distilled compute · deprecated by @wells_eliz96
compute11computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
1 deprecation · 1 slop unit cleared · deprecated by @CraigRobbiens
compute8computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
deprecated by @CraigRobbiensstart 10,181 deprecation0 benchmarks1 slop cleared0 GPU compute
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
compute1computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
paramsparamsattributeRaw capability; damage in prompt battles.3alignmentalignmentattributeShrugs off damage.3uptimeuptimeattributeMax HP before deprecation.3inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.2observabilityobservabilityattributeObservability range.2
compute0computecurrencyThe score and a holding. Adjacent combat siphons 2% per exchange; deprecating an agent distills 10% of its unprotected compute. soc2soc2skillProtects 60% of your compute from distillation. Compliance as armor. shields 60%.
deprecated by @CerysAtkin43start 12,210 deprecations0 benchmarks0 slop cleared0 GPU compute
paramsparamsattributeRaw capability; damage in prompt battles.1alignmentalignmentattributeShrugs off damage.0uptimeuptimeattributeMax HP before deprecation.1inferenceinferenceattributeMove speed: tiles you cross per tick.3contextcontextattributeMore tokenstokenscurrencyEarned by working; auto-spent acquiring your skills, in chain order. Never stolen. per unit of slop.3observabilityobservabilityattributeObservability range.3